public class ExplosionRenderer
extends com.fs.starfarer.api.impl.combat.CombatEntityPluginWithParticles
| Constructor and Description |
|---|
ExplosionRenderer(float duration) |
| Modifier and Type | Method and Description |
|---|---|
void |
advance(float amount) |
float |
getRenderRadius() |
boolean |
isExpired() |
void |
render(com.fs.starfarer.api.combat.CombatEngineLayers layer,
com.fs.starfarer.api.combat.ViewportAPI viewport) |
public void advance(float amount)
advance in interface com.fs.starfarer.api.combat.CombatLayeredRenderingPluginadvance in class com.fs.starfarer.api.impl.combat.CombatEntityPluginWithParticlespublic void render(com.fs.starfarer.api.combat.CombatEngineLayers layer,
com.fs.starfarer.api.combat.ViewportAPI viewport)
render in interface com.fs.starfarer.api.combat.CombatLayeredRenderingPluginrender in class com.fs.starfarer.api.impl.combat.CombatEntityPluginWithParticlespublic boolean isExpired()
isExpired in interface com.fs.starfarer.api.combat.CombatLayeredRenderingPluginisExpired in class com.fs.starfarer.api.impl.combat.CombatEntityPluginWithParticlespublic float getRenderRadius()
getRenderRadius in interface com.fs.starfarer.api.combat.CombatLayeredRenderingPlugingetRenderRadius in class com.fs.starfarer.api.combat.BaseCombatLayeredRenderingPlugin